![]() Additionally, Double Kick Heroes on Switch looks like something fun and different with its music/action focus. If you don't jump into Hyper Scape or are looking for something a little different, you can always transform yourself into a tiny bug in Metamorphosis, or slice up demons of hell in Dying Light: Hellraid. Yet another free-to-play title, Hyper Scape embraces verticality and high-tech gadgets to give it a much different flavor than the games of note. Fixed objects clipping issues, lightning artefacts, floating objects etc.With players still flocking to Fortnite, Apex Legends, and Call of Duty: Warzone, turning heads in the battle royale genre will be challenging, but Ubisoft believes it has just the game to do that in Hyper Scape.Fixed multiple Z-fightning issues on the map.Updated Tutorial Screens for the Armory.New Tutorial Screen on first interaction with Shrines.New Icons for Crystal Items and Crystal Buffs.New Consumable Item Animations for Crystals.White Crystal - Buff: Double Damage Damage Reduction, Stamina Usage Reduction Debuff: 0% Health Regen Yellow Crystal - Buff: 100% Crit, Stamina Usage Reduction Debuff: -15% Movement Green Crystal - Buff: High Health Regen Debuff: Low Stamina Regen Red Crystal - Buff: Double Damage Debuff: Low Stamina Regenīlue Crystal - Buff: Fast Movement Debuff: Half Damage Five (5) new consumable items (Tower Crystals) available on Raid Mode Tower with various buffs.Thirteen (13) new unlockable blueprints available through Trials (Bounties Table) in Hellraid.Hellraid Shop will now include Deathbringer Blueprint for purchase.Hellraid Shop will now include Weapon Remnants (Craft Item) required to craft Hellraid Weapons.Hellraid Shop will now include Wands (Fire Wand, Dark Wand) and Shock Bearer (Shield) for purchase.Added Weapon Remnants at 7.5% cost of the original weapon’s price.Reduced prices of Hellraid weapons in the Hellraid shop by 50%.Tweaked dynamic spawning of stronger enemies in Hellraid Ranks 5-10.Reduced number of Recruits spawned in Combat Arenas on the first and second floors of the Tower. Enemy Damage factor multiplier decreased by ~50% Enemy Damage factor multiplier decreased by ~30% Player Damage factor multiplier increased by ~30% Enemy Damage factor multiplier decreased by ~15-20%
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